iPhone App Review: Low Grav Racer 2

iPhone App Review: Low Grav Racer 2

February 18th, 2010 by

Low Grav Racer 2 from developer Cobra mobile is a wild ride through 18 different space-based race tracks. Reminiscent of F-Zero and Wipeout, you tilt your iPhone side-to-side while attempting to pick up boosts, bombs, and missiles to blow past or blow up your opponents.

Several ships in three speed classes to choose from.


Imagine racing a rocket engine, strapped to a hovercraft, on a course made of ice and you have a rough idea of the racing conditions in Low Grav Racer 2. You need to navigate tight turns at high speeds, and since your opponents are all AI-controlled they are obviously much better racers than you are, at least initially. Pick up rockets to fire in front of you and bombs to drop behind you to delay the computer opponents, or aim for the speed to attempt to just blow right past them (and be sure you’re ready to navigate those hairpins at even higher speeds).

The production values on Low Grav Racer 2 are superb: sounds and music set the tone well, though you can build your own playlist in-game from the music on your device. The environments are detailed (for the small screen) and satisfyingly BIG; the courses themselves feel epic and endless, while the planet or asteroid on which the courses are based each feel unique and thoughtfully designed.

Tilting controls on the iPhone have never been my favorite; I inwardly cringe when I find out a game uses tilt controls, and sometimes outwardly too if it’s not socially inappropriate to do so. Low Grav Racer 2 implements tilt controls well; the tilting is sensitive by default, but this is a good thing since you’re not tilting the phone so far in either direction that you lose visibility of the course. I quickly became accustomed to the range of motion required to race and my performance improved dramatically.

I know I'm in sixth place, the race just started!

The lack of a “gas pedal” is also a good option given the limited real estate on the iPhone and iPod Touch screens. Your racer simply accelerates automatically, though you can brake to help tighten a turn when necessary.


  • Smooth gameplay
  • Good controls
  • Sounds and music suitable, though uninspired
  • Own music available in game
  • Choose from cockpit and ship views
  • Many tracks to progress through
  • Several ships to unlock and race with
  • Quick races make for great playing in spare moments


  • No Multiplayer!
  • Too few powerups, though die-hard racers may consider this a plus
  • Kiss your battery goodbye, you’ll be playing this like mad until you finish and unlock everything

Bottom Line

All in all this is an exceptionally well done game that is easily one of the best currently available for the platform. Low Grav Racer 2 is strong evidence that the iPhone and iPod Touch (and eventual iPad?) are definitely viable gaming platforms in their own right, not just the dumping ground at the bottom of the existing IP porting food-chain.

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