iPhone App Review: Untangle Space Out

iPhone App Review: Untangle Space Out

December 27th, 2010 by

“Untangle” is a great genre of puzzle and logic gaming: the gameplay is intuitive to understand, the style can be adapted to any setting, and you can pick it up and put it down anytime. Apostek Software has chosen to set their new game “Untangle Space Out” in, you know, space.

How It Works

Untangle games are fun and a perfect fit for the touch-screen interface of iOS devices: they’re logical and have a tactile feel to them. The board is comprised of a set of points represented by orbs or balls, and connected by lines. Where the lines crossover one another they are usually red, to indicate that they are “tangled”. The object is to drag the orbs around in an attempt to untangle their connected lines.

Untangle Space Out has different modes of playing this same basic game: Challenge, where you play and unlock 50 games over 10 different levels. And Arcade, an infinite sequence of puzzles for you to play forever. There is also a practice mode to learn the “ropes”, bonus rounds that pop up to help boost your score, global and regional high scores, and more.

Pros And Cons

Untangle Space Out’s gameplay is done well, which is to say that it’s full of untangle-type puzzles. And when I say full, I mean full. The puzzles just keep coming and coming and coming, with no end in sight (literally true for the Arcade mode, so they say).

Anyone know what's going on with this menu?

The music in the game is well-done and very atmospheric. You have a choice of several in-game tracks to play, as well as being able to play music from within your own iPod library.

The game also has in-game purchases available: you can upgrade to the Pro version, or unlock two different types of orbs. The Blaster Orb explodes, and the Frozen Orb… well, you get it. Each orb, if left alone and not dealt with in time, can potentially ruin your game. I’ll leave it up to you to decide if you want to pay cold hard cash to unlock them.

My only real issue with the game was the overall user interface. I was especially confused by the pop-up menu you call up during a game: it has several inscrutable icons and no text labels, making it difficult to figure out what does what. The interface design overall I felt was a bit busy and could use some simplification.


The game was fun, as untangle games tend to be, and the huge numbers of levels included make it definitely worth your play time if you like that sort of game. Having more interesting gameplay options available for purchase is a great bonus too. While I felt the aesthetics of the game were over-designed and sometimes confusing, overall it’s a terrific game and fun to play.

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